﻿using System;

namespace GameListEditor
{
    ///-------------------------------------------------------------------------------------------------
    /// <summary> General constants used throughout program. </summary>
    ///-------------------------------------------------------------------------------------------------
    class EditorConst
    {
        public const String GAME_COUNT_LABEL_TEXT = "{0:#,##0}";

        public const int CUSTOM_DESCRIPTION_COLUMN_INDEX = 0;
        public const int NAME_COLUMN_INDEX = 1;
        public const int DESCRIPTION_COLUMN_INDEX = 2;
        public const int CLONE_OF_COLUMN_INDEX = 3;
        public const int REGION_COLUMN_INDEX = 4;
        public const int YEAR_COLUMN_INDEX = 5;
        public const int MANUFACTURER_COLUMN_INDEX = 6;
        public const int PLAYER_COUNT_COLUMN_INDEX = 7;
        public const int BUTTON_COUNT_COLUMN_INDEX = 8;
        public const int STATUS_COLUMN_INDEX = 9;
        public const int CATEGORY_COLUMN_INDEX = 10;
        public const int SUB_CATEGORY_COLUMN_INDEX = 11;
        public const int IS_MATURE_COLUMN_INDEX = 12;
    }
}
